belthize wrote:
All of the above seems attractive at first but the stealing of materials from a clan's lands cause some long term image problems.
Just to get this in there, it will cause more than just some long term image problems. Speaking as a prospective land owning Clan in Darkfall, if I find anyone is harvesting from our nodes without consent there will be ramifications. You have to make an example of any doing so or there will be no end to those that choose to steal from you, besides if I choose to look at this is a darker fashion this is an oppurtunity.
Many Crafters may become part of Crafting nations after a time as it will be safe, there won't be special deals with your own Clan (As you'd need in a normal Clan), and there are likely to be other benefits that appear.
Normally speaking, noone in their right mind would touch a Crafting nation, their clients would be pissed off and attack them. If a crafter of a Merchant Nation steals from my mines, what's to stop me from declaring that they need to kick that member and compensate me or face the machine of war? A few Clans might step up to defend you, but with a legitimate claim against you quite a few less would.
This also works for a normal Clan, if you're part of a normal Clan and steal this is my oppurtunity to get that really tactically sound city you control without having to face the wrath of any nearby for unjustly attacking your Clan.