The Tradesman's Inn

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 Post subject: Re: Worst launch ever.
PostPosted: 27 Feb 2009, 10:51 
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Joined: 14 Jan 2009, 12:36
Posts: 152
Location: Australia
Enceladus wrote:
despite the delays, which have been a bit overwhelming, including the synch issues, I'd say the launch went rather well. It's the first MMO from Aventurine and you cannot expect to have a perfect launch. They have also given all the pre-order 3 days extra to those, who had to endure these conditions.

I'd say it could've been better, but it's definitly not the worst launch in MMO history


Really? I couldn't even make an account TO BUY the pre-order (and I STILL can't make an account on the site!) Their website says that there are apparently people playing as we speak, so why can't I make an account STILL??? Before the forums went down, there were a tonne of others who had exactly the same problem... wonder if they're still having this problem too.

If it was just game-bugs and payment issues, I could accept that, but I can't even reach a screen to try to pay them any money. I'm with Eljayco on this one.

_________________
Representative of the Darkfall Merchants Association (DMA).


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 Post subject: Re: Worst launch ever.
PostPosted: 27 Feb 2009, 13:26 
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Joined: 27 Feb 2009, 02:38
Posts: 26
Finally managed to activate my account and put in my Credit card info. Of course they are still 'sold out'. Anyway, still a step in the right direction.


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 Post subject: Re: Worst launch ever.
PostPosted: 27 Feb 2009, 13:58 
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Joined: 27 Feb 2009, 13:39
Posts: 1
Managed to get my preorder by the evening of the 25th feb took all that night to get the client uploaded to 1.0.35. and yesterday eveing 26th feb to patch the client.

Patch size was 4774000 kbs and it started uploading at an average of 41 kb/s, I sent in an error report and the upload improved to an average 550 kb/s.

After all that I managed to get online create my character and try sorting my interface out for 30 minutes before they took the server down for major patch.

Today 27th feb managed to upload the 8000kb/s patch and loged on was on playing for 10 minutes then server went down. Has been offline ever since.


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 Post subject: Re: Worst launch ever.
PostPosted: 27 Feb 2009, 16:49 
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Joined: 03 Jan 2009, 09:34
Posts: 42
I managed to energy drink (very little sleep) my way through the "pre-order" process and secure a spot. The client download took about 12 hours which was done overnight and was relatively painless for me at least.

This week is the first of two weeks of vacation for me that I scheduled with the intention of remodeling a bathroom the first week and gaming the second. . . . . Of course, as it goes with most remodels, I'm behind scedule. Then again, so is the computer delivery I'm waiting for and the hopes of a decent Darkfall session are looking slimmer in the short term. Perhaps the Devs will deliver quickly but I think it's more likely that any marathon sessions of playing Darkfall are a little ways out on the horizon.

I did manage to get in about 4 hours when the server was up and before the sync issues grew to the point of being unplayable, I was enjoying the game. Once the game became unplayable from a combat angle I focused on gathering materials for crafting. When the servers come back up I have a fairly decent supply of raw materials to work with once I kill a few goblins so I can buy some crafting tools and skills.

I wasn't in beta so the game world was fresh to me. It is immersive and pretty much what I was hoping for. The conduct of players was surprising with little griefing and general helpfulness. I hope it can survive this disaster of a launch/pre-launch and the lack of server capacity in order to develop to its true potential. I'm not terribly optimistic though :? The best bet probably would have been to wait a few more weeks before joining. As it sits now. . . . I've sampled the game and found it fun and have to sit and wait to continue.

Not enough room for the perspective customer base, a barely functional sign up/billing system for the spots that ARE available and a non-functioning game world for those that are already in. Not a great start Aventurine :x


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 Post subject: Re: Worst launch ever.
PostPosted: 27 Feb 2009, 17:00 
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Joined: 24 Feb 2009, 15:55
Posts: 44
The strange thing is that beta wasnt like this at all.. atleast not up until one of the later patches (126 the one just before).

The sync issues are a relatively 'new' thing - which is too bad.


On the plus side, These devs actually DO do good work and they tend to fix things fairly quickly considering how small they are. I have faith that the game will be fully playble in a few days at most.


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 Post subject: Re: Worst launch ever.
PostPosted: 27 Feb 2009, 17:45 
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Joined: 27 Feb 2009, 02:38
Posts: 26
Well the beta was performed by a controlled crowd, they sent out a certian amount of invites, that they knew the server could handle.
For the launch though, not only was the forums flooded but also the IRC and client download site.
Sheesh I only wish I was at home, I can't access my account page here at work...Trying to jump on the next round of sales....
I'm going to have to take a week of leave just to catch up with the community at this rate.


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 Post subject: Re: Worst launch ever.
PostPosted: 27 Feb 2009, 18:37 
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Joined: 27 Feb 2009, 13:25
Posts: 2
ONE server? 10k Max Population?

umm this isnt 1980's when we thought 56k modems were awesome......

Im not flaming the game....but that said were they making the game for their friends and closest neighbors?


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 Post subject: Re: Worst launch ever.
PostPosted: 28 Feb 2009, 00:16 
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Joined: 27 Feb 2009, 02:38
Posts: 26
Is the lack of updates getting at anyone else?
I mean seriously they have literally thousands of people ready to drop money on this game, and they can't even update the site or IRC periodically...Call me impatient...But damn.


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 Post subject: Re: Worst launch ever.
PostPosted: 28 Feb 2009, 03:35 
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Joined: 31 Jan 2009, 15:43
Posts: 19
I've given up on the idea of getting any gaming done during what's left of my winter break. I'm deeply disappointed since I was both a beta tester and a preorderer and yet they refuse to accept my payment.

It helps to think that nobody else is getting to play right now thanks to all the server problems (I'm a terrible person that way) but still, I spent 2 days trying to get the preorder, I told my friends and gf that I'm unavailable this weekend just so that I could get large enough a dose of Darkfall to last me the next couple of weeks that I am unable to play.

Yeah, that plan sure backfired on me... :roll:


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 Post subject: Re: Worst launch ever.
PostPosted: 28 Feb 2009, 07:50 
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Joined: 12 Feb 2009, 07:37
Posts: 5
Adolph Hitler stopped by our website and left us a video.


Check out our Featured Video on the Darkfall Launch.

http://www.darkhorselords.com


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